mwo ecm mechs. Flea 20 is an perfect light to get used to with ecm. mwo ecm mechs

 
 Flea 20 is an perfect light to get used to with ecmmwo ecm mechs  Try to use Mechs with ballistic weapons or know, I mean really KNOW your weapons heat gen & Mech shutdown threshold or you will be sorry

Finally this is game is PvP exclusively. Realistically you should play. Yeah, driving assaults in MWO is not a good idea. Power creep is rough in a F2P game. Some mechs can afford to invest zero points into Mobility. A Heavy Is Ecm-Able Mech? Started by Zephonarch II, Oct 23 2014 11:40 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 21 replies to this topic Poll: Heavy, IS ECM-able mech? Who's in!?. MWO is all about pure DPS. Thank you for your purchase!No-one read this suggestion, but may offer some resolution. Dakka, dakka, dakka. Some important considerations: faster is generally better, ecm is a huge benefit on faster mechs, but whatever mech you bring, it should carry enough firepower to win in a brawl, as there is a lot of brawling. The line gets stretched from other mechs getting ahead of them selves. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 2. You don't even need Double Heatsinks for it. your bap will always disrupt one of the other teams ECM, the closest, how that relates to two people in your team with bap effecting two ecm mechs i've no idea, either both will work on the closest mech, or the second will ignore the closest and effect the next closest enemy mech. You get an agile and reasonably fast 45 ton mech that can carry two lasers and triple streak-6s with ECM and 4 tons of ammo and maxed armor that also has very good jumping ability. Standard button for Stealth Armor is M. Assault 'Mechs tons) are huge. Yeah, driving assaults in MWO is not a good idea. Maybe not the best medium mech for LRMs if you look at the quirks, but the most flexible. Dont deny it completely because that. This list only includes Mechs available for C-Bills. Lct-3m is also a good mech for lasers and speed. Great support mech, but best for me is 3xMPLas with 3xLasAMS and ECM. I mostly use my Viper "Medusa" for this role. If the OpFor fails to penetrate the ECM bubble, either by using Sensor Lock or by physically entering the bubble, your 'Mechs can essentially shot without fear of being shot back. Personally I would prefer fleas over locust. Look at how obnoxious they make the gameplay on river city night where they starting attacking. Other light mechs are useless against these 2 ecm mechs. why you so worried about ECM half you nubs can't even find the R button anyways edit: I'd also like to congratulate the forumites for managing to cram ECM and LRM whining into one thread. g. Raven or Cicada. Black Lanner is reasonably fast, MASC, ECM. Soon enough the Clans will have their Medium ECM mech that is much better than the Cicada. Griffin-2N is a good ECM medium. there are more ECM Mechs coming soon with the Inner Sphere Resistance heroes and the Clan wave 2/3 Heroes, the Wolfhound Grinner and 2 varients of the Ice Ferret (the hero and 1 cbill varient) will get ECM. Low Signal When you enter the range of an enemy ECM in disrupt mode, your Mech will be marked with a symbol that looks like low signal bars. Maybe not the best mech to start with clan mechs. Then it needs to be hit by lockable friendly missiles such as LRMs, ATMs, and/or streaks. That has been translated to boosted sensor range in the MechCommander series and the Command Console in MWO boost sensor range as well. Giving it to mechs with more energy slots is better and more balanced in my opinion. (the commandos I am not sure about running as LRM boats) Mediums- This is wide open with many good mechs, but the Griffin works wonders. Probably the biggest glass cannon in MWO but an effective one. 4LPPCs, stealth and heat sinks. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. after wave three lets not have more ecm mechs. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. BAP can also detect ANY mech within 120m regardless of its stealth bonus. 84%. Realistically, how many players outside of the S-SRM/LRM boaters, actually use the HUD to lockon and target other mechs?Light BattleMechs. 2) Make ECM jamming and countering effective to only a targeted mech, provided that mech is within some range of the ECM. The game's balance aims towards that all mechs can have the same impact on a match. Which Mechs Can Mount An Ecm? Started by auniqueid, Dec 03 2012 03:09 PM. Stalker 3FB: no quirks, but ECM. Also, don't forget that ECM has drawbacks: Only certain mech variants have even ECM. Lights avoid mechs with streaks. So without further ado, here they are! URBANMECH UM-R80. Light mechs that have the most missile hard point of their class should not carry ECM modules otherwise they are impossible to beat in other light me. Guess PGI needed to keep the lights on. Many of the most famous and popular designs are heavy 'Mechs. Default hides you and allies up to 90 meters from sensors and at ranges of 90 or less can jam enemies that do not have BAP from being able to lock. 25% increased sensor range 25% decreased target info acquisition time Allows targeting of unpowered 'Mechs within 120m It counters 1 ECM. I also fit TAG if I have an energy hard point. So I kind of like to play as a "stealthy" mech pilot, I enjoy to work like a scout, giving info about the enemy positions and do hit-and-run guerrila warfare. It is just curious that they went with ECM in MW5, when the Cyclops is perhaps the premiere candidate for a BAP capable assault mech. A sniper should have a hard punch (in MWO) of around 30 damage or greater in a single volley. So the 'Mech will only get the increased sensor range and the ability to target unpowered 'Mechs. net, the clans have a 1 ton 1 critical Guardian ECM that can definitely be fitted to nearly any mech. ECM: +75% stealth. FP Veteran - Beta 1; 9,682 postsfixed bug where heatsinks persisted in engines between mech selection. The quirks on the Raven-4X compensate for this weakness of the ERLL and adds to its advantages making for a very good Laser Sniper Light Mech: 2xERLL Raven-4X [mwo. Member. But just like. BUILD Custom loadouts in the Mechlab A full MWO Mechlab is available with comprehensive loadout stats and tools. In many ways it's similar to the Annihilator with its extremely heavy-hitting loadouts. Detect Ecm Mechs At 400M? Started by TheArcher, Nov 29 2017 01:49 PM Question. Atlas AS7-K3, lots of bonus arm armor + JJ !Ecm, Light Mechs, Horrible Electronic Warfare Sim. pak cache files (optional) some documents on MWO in the document directory. Finally, there's a sort of "catch-all" term, "Line 'Mech". . Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. I've always loved my MASC mechs but is difficult to sort them out in MWO as the search features in the client are really underdeveloped. They cannot fire LRMs at an ECM equipped target (edit: without any semblance of accuracy. Other BAP features gets overridden by the active ECM. Opposed to 90% of players who use default settings and see about 400 meters thanks to. Two heavie. Wolfhound Grinner for the MPL + ECM experience. If a 'Mech has both BAP and ECM installed, the counter ECM feature gets overwritten by ECM. Hell, IS ECM mechs in general are basically non-existent in CW drops. The reason is simple. Link left side, link right side, 3 for stagger fire and alpha key for go hot. " Simplified, yes, but still a good description. My current statistically best medium is a 6 MPL Nova. That being said there are tons of good light 'Mechs. This is why the more mechs you have, the more effective AMS is. Highlander-732b is a real reliable mech that can also jump, can never go wrong with that. . Sensor range will do the following: 1) Boosts sensor range 25% from 800m to 1000m (So, yes, you'll be able to lock missiles farther out, because you'll SEE things farther out) If you wanna be "super cool" with your missiles, load up a BAP, too. I plan on staying safe from the missiles by taking another break from MWO. The game is turning into Ecm counter/ disrupt mechs. Lrms are hardly useable unless boated en mass by assults with all the free ecm mechs from events given out. Give it sensor investment for seismic sensors to tell when you have a light coming up behind you and use a uav as an anti ecm/ distress beacon. 5 heat/s while active. The the last time I tried Tag + LRM it without locking the enemy mech I thought to have seen my missiles have hit the enemy mech. with fats enough locks youc an also poke, lock, volley and disappear. ecm was a capellan/liao invention insofar as the systems in use at this point. This is your only option if you want ECM. Bad Company; 241 posts Location Long Island, New York, USA; Posted 01 July 2015 - 05:49 PM. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. Second favourite is a storm crow (I usually run two artemis SRM6s in the arms and triple streak-6 in the torsos), followed by huntsman. There are several medium Clan mechs that are able to mount ECM (or just some variants of those): Arctic Wolf, Ice Ferret, Shadow Cat, Black Lanner. A good old Hellbringer Laser Vomit build fits the bill very nicely. Posted 28 April 2014 - 10:43 AM. MWO ECM effects: Note: Again, there is some nuance with with distances, but at the most basic, there is an "inside ECM" and "Outside ECM. 55 tonner that can mount 2 MRM30s with jumps and ECM. Pariah Devalis, on 23 May 2014 - 09:44 AM, said: Short answer, in table top it is, but most likely not here in MWO. I use 55inch tv and high resolution with advanced zoom and can easily spot ecm and stealth mechs from 1400meters using naked eye targeting mark one using said tv but can't for the life of me understand how people shoot. Enhanced ECM skill node no longer applies a Stealth armor cooldown bonus to Clan mechs (which don’t have access to this armor) Patch Files (Direct Download) To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. That said its not a super brawly mech its more about skirmishing and poking and moving using the ECM. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. Added 2023-10-29 by SirEpicPwner. Unlike TAG that requires the firing 'Mech to maintain a Line-of-Sight on the missile target, the NARC Beacon allows a 'Mech to fire. Edited by Tundra Wolf, 04 January 2023 - 09:59 PM. 52%] - View) Percentage of vote: 80. streak-6 boats. The best way to tank damage in MWO is to not get hit, which means a light with no durability bonuses will typically last far longer than an assault with huge durability. Detection of shutdown mechs is 150 meters. Night gyr especially. The LCT-PB "Pirate's Bane" is a Hero Mech. Edited by cSand, 08 March 2015 - 09:04 AM. 4LPPCs, stealth and heat sinks. Hell I've ran up behind a line of mechs to drop an airstrike and they look around due to the sensor blur but never notice me right beside them. Any thoughts? Back to top #2 Carrioncrows. They can punish enemy 'Mechs all right, but they can die to one enemy alpha strike also. Fafnir. tons) are still versatile, but generally with bigger and heavier weapon payloads. The Timber Wolf is a second generation OmniMech and spearheaded the first Clan invasion of the Inner Sphere. All depends on how PGI will deal with MASC. Raven RVN-3L Build “Speed Freak” Fastest Light Mech with ECM, SSRM2s and TAG! There is still no light Mech on this blog so let´s change it. As all proper lights these are pretty hard to play. . Description. If everybody is equally skilled and everything is balanced perfectly you still have a loose chance of about. . Medium 'Mechs usually avoid frontal assaults, and excel at quick flanking. when I found MWO I had to play it. At least to me. They often serve as Scout 'Mechs or Striker Roles. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. 2021 LOYALTY REWARD 'MECH STATS! 2021 Annual Reward Mech Patter Preview! Greetings MechWarriors! Just a quick post to update you with the Stats and Quirks for the upcoming new 'Mech variants in the 2021 MECHWARRIOR ONLINE ANNUAL REWARDS PROGRAM. Its a fun build. 514 posts Posted 07 December 2012 - 09:24 AM. But the problem is: its not addition, it usually has a price of some weapon mounts. Highlander with a single Gauss and 3LPLs and JJs Katapult K2 with dual Gauss never realy dies. CarloArmato, Jul 27, 2021. My only ECM biggie is Stalker 3FB and i'm not a fan of stalkers, including this one. I voted "No. Second favourite is a storm crow (I usually run two artemis SRM6s in the arms and triple streak-6 in the torsos), followed by huntsman. I made this build back when piranhas were first released and our group has been using it ever since. Dragon 1N, Ebon Jaguar, Jagermech, Direwolf, Marauder 3R, Wolverine 6R, Cataphract 3D and 4x, Orion V, Banshee 3E, Victor 9B, Warhawk A, Mauler, King Crab. The ECM one (0X) is very interesting. I can either use ferro armour, which means more protection plus a half tone of extra equipment space. An ECM mech within 180 meters of the actual UAV can jam its communications, blocking 100% of signals from it An ECM mech, however, cannot 'hide' from a UAV using electronic means. No longer partially counters ECM. It was more varied and interesting,. When the fight is joined, and people start popping UAVs, you'll find that AMS still has some merit; especially as a light mech vs. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 4 [Suggestion] Ecm Imbalance Started by destroika, Jan 18 2015 08:46 PM Prev; Page 3 of 3 ; 1; 2; 3; You cannot reply to this topic; Go to first unread post; 52 replies to this topic #41 IraqiWalker. IS ECM mechs are by and large terrible and rely on the ECM as a crutch to keep their heads above water. Here comes one of the best Raven 3L builds. smurfy-net. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP / BATTLEMECHS; 1. Essentially it boosts radar coverage, locking and scan strength. MWO ECM is the closest thing there was to that. BAP (allows target locking powered-down mechs, potentially counters one enemy ECM, slightly decreases lock time due to increased sensor range) Targeting computers in theory will reduce lock times very slightly because they increase your sensor range but this effect may not be noticeable in any practical way. 203 IS mechs: 40 lights 60 mediums 52 heavies 51 assaults Four lights can equip ECM, one behind a paywall. LCT-1E 20 tons - 6SL. Players can customize their BattleMech with an array of weapons and equipment, and engage in 12 versus 12 battles, the outcome of which earns the players experience and c-bills for future BattleMech. Otherwise remains the same. ? I like being able to guarantee my own locks, and the AP prevents being shut down by a nearby ECM mech. If you are within 180 meters and in disrupt mode, you will always cause the low signal warning and hud flicker. However, it is one of the few mechs in the game that can use ECM, Stealth armor, jump jets, and still has enough different hardpoints to let you build a lot of different variations. Edited by CaptRosha, 28 August 2013 - 11:05 AM. Urbanmech K9 because urbies are solid, and the K9 is the second best of them all. It works as a protective bubble around the ECM mech so mechs inside the ECM affect are harder to target and lock onto. Which Clan mech, in your opinion, is the best in the sniping role? I was thinking about a medium/heavy Clan mech with ECM and some laser / ballistic hardpoints for ER-Lasers and Gauss(es). Posted 07 November 2015 - 06:40 AM. If you end up brawling three ECM mechs at once, pop a UAV and use comms to alert your teammates. That has missiles and lasers, which might make it better at being an IS ECM mech. I just learned that jump jets and ECM are for now mutually exclusive technologies in the game. The ECM/masc Phoenix hawk is probably the best medium in the game. 14 August 2013 - 06:47 PM. Bane is a MG/laser mech and 2D is an SRM-carrier. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL. Throw in some smaller and lighter Clan tech with XL engines, add more to this advantage. makes you appear cold in thermal vision. Other light mechs are useless against these 2 ecm mechs. It will be hot with 2x ERPPC. Giving it to mechs with more energy slots is better and more balanced in my opinion. my main Cheeta has 6 medium laser builds (if I'm not wrong) and got two Shadowcats, one having a cannon (forgot the. Lots of heat sinks. that all being said, i certainly dont think it can be called "cheat mode", all it does is provide radar cover and as mentioned is quite easily countered/disabled or destroyed. MASC is probably the single most valuable component in MWO, with how much better it makes your mech at changing direction to hide or evade fire. Learn all about hard points, up. This guide is packed to the brim with information and will help you understand how to build your mechs in Mechwarrior Online. Commando 2D with 4 SRM4s, Raven 4X with a Rac5 and medium lasers, Arctic Cheetah with SRM4s and ERSL, Flea 17/20 with MASC and Medium Lasers, Javelin 10P with 6SRM2, Javelin 11A with 7 Medium Lasers,. All the trial mechs don't really fit in with game play at the high ELO. what they said hellbringer is the best ECM capable. 1) should i keep or sell my Hunchback?? 2) of the mechs that can currently use ECM which one's the best without being too slow?? Back to top #2 ShadowThunder77. In my opinion it would be a good idea so seriously revisit the ECM before the new mechs are introduced. King Crab KGC-000. Mechs that do ballistics well. Clan ECM: Myst linx Kit fox Arctic Cheetah Shadow Cat Hellbringer IS ECM Locust Raven Spider Commando Griffon Cicada Cataphract Archer Atlas Cyclops I feel like I'm missing some. But having 4 energy, 1 missle, 150kph top speed, JJ and ecm would make it the new king of lights. Meh, trip-light PPCs are better than an ER. Sensor Module: +15% detection. I use this site to find my ECM. Locust Pirate's Bane and Commando 2D - these two pests can annoy people to death. CTF-0X had a chance to be solid, but 0 LT/RT high mounted energy hardpoints basically nullified that. We definitely need more ECM ‘Mech's in Faction Play. Hang near the big guys and keep your lasers on CD. ECM skills reduce the amount of time needed. Raven-3L does well with ECM in a variety of builds. MWO Tier Lists, Guides, Builds, and More. I would also put it on the table that a BJ-1X (8x MLas, STD280) SHD-2K (3x SRM6+A. Like any other mech, it must use a visual means of camouflage by hiding from plain sight. TAG will make the stealth mech targetable, but it won't turn ECM/Stealth off like PPC and NARC do. MWO / FORUMS / SUPPORT & FEEDBACK / PATCH NOTES 1. To use the Active Probe is simple; simply have it. at least in QP. You can only try to escape 180m+ or move into another ECM "cloak/bubble" of a friendly ECM mech that runs in disrupt mode because his ECM in counter mode will only counter 1 of your cloaks. In MWO, it is being used typically as a counter ECM method (note that in every other game in this universe, ECM trumps BAP/CAP/CLAP, but ECM isn't nearly as powerful as it is in MWO so it needed counters). Thunderbolt. Clan Active Probe -- Disables 1 TARGETED ECM 'Mech up to a range of 270 meters but requires the 'Mech to have been targeted in the first place meaning they must use the soft counter "Sweet Spot" first or have it assisted by other means. The Grinner is solid, but inferior to the Wolfhound-2 IMHO. MWO: Even if ECM didn't come out, Streaks should have been nerfed with this patch anyway. 19%] - View) Percentage of vote. You had ECM set to Disrupt Mode when it should have been set to Counter. Technically, modifying a BattleMech is extremely tricky and risky, which is why few people would do so - on the other hand, the same goes for upgrades such as Endo-Steel, installing a Beagle Probe, or swapping your lasers out for a bunch of PPCs, etc. Yeah, gauss weapons or LB-X AC's work best with stealth. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. . Engage enemy ECM mech within their ECM bubble, swap to counter ECM, and hold lock while a team mate rains LRMs. Started by KuruptU4Fun, Dec 18 2012 09:48 PM Prev;. BAP doesnt do anything to stealth directly, it affects ECM and stealth relies on a working ECM that is not being countered, also for mechs equipped with ECM and BAP, BAP will not counter at all, ECM overrules the BAP. The benefits of friendly disrupt mode ECM are as follows (for the purposes of this list “protected mechs” means the mech carrying ECM and any mechs on the same team as the ECM mech that are within 180m of the ECM mech): Protected mechs are ‘cloaked’--the targeting range for a cloaked mech is 25% of normal. . Another great mech with lots of possible loadouts. Member. MWO / FORUMS / SUPPORT. Works other way too. Other strong contenders are the blood asp, and the night gyr. The Guardian ECM Suite is an electronic warfare package found in some Battlemechs. (as long as both are in the 200 meter radius) its safer to assume. . What is the current effect, when you have both the Beagle Active Probe (BAP) and ECM installed on the same mech and how were both affected by the changes to ECM range? MWO wiki states that the Counter-Functionality of BAP alone has a range of 360m but is replaced by the ECMs counter. I don't know if there is a "best" Mech for ECM, but there are decent choices. In MechWarrior: Online, players takes the role of a "MechWarrior" who pilots large bipedal combat vehicles known as BattleMechs (Mech for short). Might as well remove all ECM hardpoints and allow any mech to mount it, because its now significantly worse than BAP, CAP and TC1 which any mech can mount, and take into account that ECM is no longer a thing when rebalancing mechs. If you're escorting light 'mechs, you're the heavy hitter. You need a BAP to detect shut down mech. Location Back in the MWO again and I digress; Posted 23 October 2014 - 11:40 AM. So a Clan medium mech can definitely field a larger ballistic weapon +. This would be a QoL change with little impact on general gameplay. Hellbringer's the top heavy ECM mech if you ask me. Try to use Mechs with ballistic weapons or know, I mean really KNOW your weapons heat gen & Mech shutdown threshold or you will be sorry. Instead Of Nerfing Ecm. Archer is also OK, but you need to buy the real cash hero to get the ECM variant. The idea of "scouting" as a light mech or "supporting" with Narc, ECM, AMS, etc. Again only dual AMS but quite a solid build the Crab CRB-27 [mwo. Stealth armor and OP machine gun lights. Clan Light Probe counters at 120 meters (so literally got to be inside the ECM bubble), though sensor enhancements aside from the probe itself will increase this range. A clan equivalent of the Cicada would be interesting. The effectiveness of the equipment is so high now that it's almost mandatory- much like ECM was back in the days of the 180m magic bubble (better, even- there's only one 'Mech that can't take AMS: the CDA-X5). CBT allows for LRMs and SSRMs to be fired at ECM equipped enemy mechs, without use of TAG, at any distance with unblocked LOS, or sharing targeting data using the C 3 network. BAP can also detect ANY mech within 120m regardless of its stealth bonus. It's better to invest those points. It also will cancel one enemy mech ECM within 120m. Heavy mechs travelling sub 80 kph for their ST. To be honest, I. 0:00 / 1:13:33. MechSpecs is a community for every level of MechWarrior Online fan. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. Largest infusion of mechs at one time in MWO's history and still no new ECM mechs. IS: One Wolverine and Zeus Skokomish Hero. Unlike Raven, ECM is somewhat workable on this mech since it has enough firepower. Theory is really nice on paper. tons) are very versatile, the workhorses of most armies. seeing as lights exploit the broken ecm system to their almost effect by being able to swing wide from the side and get behind them or just get behind them some other way and get away with being unseen because of their phantom mech ability and hiding them from sensors and map would hate anything that. I have had a lot of trouble getting my Archer-5W to work. I you won't to use ECM for stealth, keep in disrupt mode AND stay more than 180 meters away from the. Urbanmech K9 with 5 MPL. ECM, or Electronic CounterMeasures works to impair enemy sensors by. They trade speed and maneuverability for firepower and armor. Head can be shaved for extra ammo. Viper VPR-F with lots of machine guns + JJ ! 3. It's one of my mechs with highest KD and W/L and I don't even run a full LRM loadout. Okay, a normal ECM bubble can be disabled easily via UAV, BAP, counter ECM or tag (and narc, but almost nobody uses narc anyway). Most of the mechs the others have mentioned are really good. ECM: +75% stealth. Only a uav would counter the wolf pack of ecms. I've heard a number of ways to deal with light mechs (shooting the legs with lasers on chain fire, positioning, and such). Posted 04 December 2012 - 03:09 PM. Some mechs like the Ravens, DDC and Cicada have two tech hardpoints points so that they can equip both ECM or BAP. The ECM on the Pirates Bane is helpful if you are dropping on conquest or a fluid battlefield. Or the other alternative would be make all the assaults and. Other than narc's SEVEN second cool down. Equipment Upgrades there are various upgrades that you can pay for (very expensive) to get better performance or space in your mech within MWO (and battletech). Every mech inside the 180m bubble loses its ability to lock, loses its radar and gets interferences. Ghost Badger, on 28 April 2014 - 07:25 AM, said: Adv. Socketing in the ECM capable omnipod should allow any variant of a chassis with a lore based ECM variant to use the ECM. I have had a lot of trouble getting my Archer-5W to work. Furthermore, people chat about team effort, but then team leaves assaults behind, or alone. Furthermore, people chat about team effort, but then team leaves assaults behind, or alone. Firepower and durability are lacking, but speed and agility is second to none. While escorting heavy and assault 'mechs, you're the guy chasing away enemy lights. The PPC can be replaced for a Large Pulse. The Guardian ECM (electronic countermeasure) suite is a piece of equipment that weighs 1. Currently, it's 1 narc, 4 LRM5s, 2 SSRM6, 2 SSRM4. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. reason for faster lock-on on ecm mechs with artemis si simply because some players have ecm related skills in the skill tree not fully fleshed out, thus have an ineffective ecm cover for their mech > against your lock-on. On reddit there is a post about the upcoming Hero mechs for the Locust and Shadow Hawk (lore = the Grey Death Legion mercenary unit husband and wife leaders). When your ecm mech is close enough to the targeted enemy mech, you can see a red static. MWO already allows us to customize our 'Mechs beyond what would be deemed feasible, though it. A uav or two will counter ecm lights easily enough even without any points into aux tree. we have enough atm in the game. Are these the differences between cloaking and jamming?Once you get both Enhanced ECM nodes, its' sensor range reduction factor goes up to 85% which turns it into pseudo-stealth without the drawbacks. So there you go. There are quite a few examples of ECM mechs that have atrocious hardpoints or no quirks at all out there (mad2c-d isnt one, it just has very few things it can do semi well). ). TAG does work to allow you to target stealth mechs, but it *doesn’t stop the disrupt effect within 120m*, so an enemy stealth mech will prevent you getting any locks if they are close by. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. counter = none This would make a huge difference in playing with ecm. Wow, this went off-topic fairly. The kintaro is there for the LRM 5 spam, Then the Trench buckets, well one has JJ's. In this thread, lets discuss ideas for updating or adding to our current mechs and how they work in MechWarrior Online, such as: New Community-Driven 'Mech (Community input to new 'Mech chassis choice) New 'Mech Variants. 86%. Also. fandom. Edited by Zyllos, 18 September 2014 - 12:32 PM. Sensor Module: +15% detection. Who the heck is going to turn off their "missle shield" and "stealth mode" to let in a few ecms?Casual TBR-BH "Wubbidy Wub" (4xcLPL, TC1, ECM) + omniset. CDA-3M, the lightest Inner Sphere Mech able to do ECM+Gauss, however 3 ERLL or 2 (ER)PPC or 3 Light PPC may be better Suitable Clan Mechs Arctic Cheetah, fast, well armed 30 ton Mech, can jump, take ECM, but is restricted to lighter weapons, however with 6 ER Medium lasers it would do 42 damage at 400m,Most deadly light hunter is the Arctic Wolf ACW-A (fight me). MWO: Centurion CN9-ON (LGD) The Juggernaut The Moonwalker The Dreadnought The Scattershot The Arges The Seraph The Howl The Desperada The Stone Crusher The. it is too early to say what Mechs are best for stealth armor, it was only released on Tuesday. " Which means for the disruption to affect hostile units, the ECM mech has to either: 1) Stand with 180 m of the hostile mechsThe Beagle Active Probe, or BAP, is a sensor suite that enhances the units onboard detection systems. When you needed 3 salvos to kill Pirahna, nowadays you need 5. Low Signal When you enter the range of an enemy ECM in disrupt mode, your Mech will be marked with a symbol that looks like low signal bars. Especially on Mechs sub 50 tonnes where. In Battletech a "support mech" is a long-range weapons platform. If a mech with ECM is hit with a Narc beacon its ECM is disabled for the duration of the Narc effect. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. A scouting mech is generally one with some decent speed and maneuverability. On reddit there is a post about the upcoming Hero mechs for the Locust and Shadow Hawk (lore = the Grey Death Legion mercenary unit husband and wife leaders). Many consider the Timber Wolf to be the undisputed "Jack of all trades" heavy mech with a wide variety of useful. smurfy-net. Lights- Oxide, Jenner K & D, Huggin, Raven 4X, raven 2X and the two missle locusts. the Locust is the most heavily armed of the 3, and most responsive, but also the lightest, hardest to hit and least durable, the cockpit view is somewhat restricted, and has by far the fastest ECM varient, (Pirates Bane, Hero Mech, only available for MC or real money, the Spider and Commando ECM varients are about 20kph slower)The first two Legendary (LGD) 'Mechs available are the Fafnir "Juggernaut" and the Mad Cat Mk II "Moonwalker" (see pictures below). One AMS shaves off enough damage to survive an alpha that otherwise would've killed you. #1 tutzdes Jun 10, 2018 @ 8:31am I primarilly a light/medium mech pilot, so. CS 2019 Top 8 Qualifier;Cicadas are junk. I actually do not know what the targeting/cannot target an ECM mech is with the "sweet spot" where you can get a lock is. Please dont give ecm to mechs with 2 or more rocket slots. It is just curious that they went with ECM in MW5, when the Cyclops is perhaps the premiere candidate for a BAP capable assault mech. However the latest edit is from before the change. So much more complexity than "meet in the middle and. The best support mech in MWO is the one that you can rely on to support you. probably the Raven 3L (ECM) or 4X (Jumpjets) both have 2 E hardpoints on an arm suitable for a pair or ER Large Lasers. Similar damage, no ghost heat, and capable of firing around obstacles, with either side. HSN-7P + 1 MechBay; HSN-8P + 1 MechBay; To purchase the Reinforcements Add-On you must first buy a Pack. Slow and ponderous, Assaults rely on their teammates to protect them from the attacks of smaller Light and Medium 'Mechs while they get into position. Stalker 3FB: no quirks, but ECM. The Patron Saint; 6,133 postsIts not "countering" the ECM at all. One, streaks on ECM mechs is irritating and a 2d with ECM made a mech that was already annoying even more annoying. 0 28 JAN 2020 / PATCH FEEDBACK ARCHIVE; 1. Both variants use SSRM2 and just run around wildly, shooting at. Essentially it boosts radar coverage, locking and scan strength. This is face time mechs like the Catapult can't afford. Started by GoldenArbiter, Jan 27 2013 07:23 PM. PGI dropped the ball big time with ECM because MWO is pretty much the exact opposite of TT ECM. Adv. list of ecm mechs? started by xeven, apr 13 2013. . Fafnir has relatively high weapon mounts, a high engine cap, good quirks, and some ECM options, some of the best possible attributes on paper.